Showing posts with label Women Cartoonists. Show all posts
Showing posts with label Women Cartoonists. Show all posts

Tuesday, October 11, 2016

New Arrivals

It's October already!  If you are a cartoonist living in or around Seattle, this means it's only a few more weeks until the Short Run Comix & Arts Festival, which happens this year on November 5th.  It catalyzes a lot of cartoonists and zinesters to create new work.  My goal was to have the sample chapter of my graphic novel, Girl On The Road, done by this year's event (WAY more about this next week!  I have astounding good news.) but I also have some long-term projects that happily just happen to be wrapping up right now.

Rock Is Not Dead - Available Now!

Me giving my super model, Cait Willis,
her contributor's copy of Rock Is Not Dead.
A large box of books and CDs arrived at my house last week, containing the finished Rock Is Not Dead project.  It is exciting to hold these in my hands.  When I heard about the anthology almost two years ago, I excitedly built a comic around the Throwing Muses song "Not Too Soon" with fellow cartoonist Mark Campos, and got Seattle's punk-jazz Seattle Music Hall-of-Famer Amy Denio to cover the song for the soundtrack.

Now that it's here, I'm happy to report we are doing a Seattle Rock Is Not Dead release party on Saturday, October 22nd at Fantagraphics.  All of the artists involved will be on hand to hang out and sign books, as well as the fabulous artist who was the model for my main character, Cait Willis.

The event has already received a sweet write-up in Seattle's "City Arts" Magazine.

You can find more details about the anthology and the event on the Facebook event page here.  https://www.facebook.com/events/387618274695843/

You can also order your copy of the book and CD at my Etsy shop, www.etsy.com/shop/NoelFranklinArt

I do a lot of drawing in my
leopard print pajamas.

Can't Say

I've been writing occasionally about working with anthologies.  I love anthologies.  They are like a comprehensive community in book form.  I've been lucky to be included in some really great ones, over my first three years of making comics, and now have a stack of stories created for anthologies and publications that I can compile into a new minicomic.

So, that's what I did.  Here it is.  It's entitled "Can't Say," based on an illustration I created for the Norway-based Outre Press.  It's a zine-style minicomic that includes 6 stories and 2 illustrations that I created for publications from Seattle's alternative weekly newspapers to international anthologies and online journals.

Can't Say is also available at my Etsy shop, and will be at my table at Short Run.



Coyote and Butterfly Woman

Sample page from
Coyote and Butterfly Woman.

I have been working for a year to realize Anne Bean's brilliant story, Coyote and Butterfly Woman,

I spent just over 9 months on creating Coyote and Butterly Woman, though it is only a 12-page story, and drew from over 300 source image files.

And it is finally at the printers!  The narrative is a modern feminist take on a tradition Nez Perce story.  I've never worked harder on a comic.   The writing itself is hard-hitting and dark, with some nuanced humor, and I wanted to do my very best to honor both the origins of the story and Anne's take on it through how I illustrated each panel.

These are arriving on my doorstep this Wednesday, and you can order these at my Etsy shop, as well.  For a mere $5, you can have the best comic I've created to date.

Next Week - Girl On The Road Gets Real

Check back in with me next week.  I have great news on my progress towards making the Girl On The Road graphic novel a reality. 


Girl On The Road posts about comics, publication and community on Tuesdays.


Wednesday, August 17, 2016

From Recession to Concession

The Original Artwork for my Seattle Weekly Comic.
You can see the completed story here.
I'm a big fan of the human eye.  I love how well-adapted our vision is in picking up subtleties and a lot of my decision-making in comics plays to this.  It's why I don't use panel borders on my pages, and why I very rarely outline anything in a scene.

Also, just this year I fell in love with white space.  I don't think I've ever used it as efficiently as I can.  As a woman who works exclusively in black and white, I've been neglecting half of my palette.

Today, I have a comic out in Seattle Weekly.  It's my second comic with them.  While it's my intention to do comics journalism about Seattle's music scene - like this one about The Crocodile - this week's comic is an autobiographical story about my decision to go back to school for web development.

The decision was driven by how expensive Seattle has become to live in, and is fueled by my disillusionment with the nonprofit sector.  There are several programs that the State of Washington offers that pay for job retraining, and I'm working with WorkSource to get my tuition paid.

I think the editor was excited about it because so many artists are having to make tough choices, now, in Seattle and a lot of them are choosing to leave.  I'm hoping it will resonate with people.

Finished panel, with text covering
up the signage.
What I am excited about with this comic is that it's the first time I didn't outline narrative boxes or word balloons.  I'm seeing how much I can pare away, visually, and still move the story.  I want people to feel totally and naturally immersed in the art.  It was a fun experiment, and Seattle Weekly didn't bat an eye at the missing outlines, so I'm assuming it worked ok.

I am pseudo-obsessed with making good-looking original art, and I draw entire panels even though I know I will be covering up a lot of the visual details with words, so I'm posting the orginal art here.  You can see the completed story at the Seattle Weekly's website, or pick up a physical copy from the stands before next Wednesday.

I do want to add that I totally riffed the art of John Criscitello and his Woo Girls in one panel.  Credit where credit is due! 

I'll be doing another comic for Seattle Weekly on the Macefield Festival in September.


Girl On The Road posts about comics, publication and community on Tuesdays.


Tuesday, July 12, 2016

Come Up And See Me


The beautiful artwork of Stefari & Rhodora Jacob.
Come by BLICK and say hello.

July 16th @ BLICK

If you happen to be in the Seattle area this weekend, you should come see the amazing and diverse crowd of cartoonists who are participating in the Artist Alley, hosted at BLICK Art Materials this weekend.

BLICK is the hold-out arts supply store on Capitol Hill, and it's located in close proximity to Seattle Central Community College, on Pine and Broadway. 

I will only be tabling on Saturday, July 16th, so if you want to see me, come then.  But there will be artists there on Saturday and Sunday for you to visit.

I swore up and down earlier this year that I would table no events until I have new comics to sell.  Well.  I WILL have new comics in October, but I don't mind being at BLICK with Gone Girl Comics 1 & 2 plus Jezinkas.  It should be a new audience for me and I was part of the I Heart Comics Art awards. 

BLICK will be offering 50% Custom Framing discounts as well as other in store promotions. See you there! Special thanks to BLICK and Ladykiller for hosting.

Hot Off The Press: A Cool Summer Book Fair


A wide view of the event.  I'm hanging out in hot pink.


Me with cartoonist and poster artist extraordinaire, Pat Moriarity.
Behind us, wielding grilling tongs, is Seth Goodkind,
another fine Seattle cartoonist and co-founder of
Push/Pull Gallery.


The BLICK event will happen exactly one week after Hot Off The Press:  A Cool Summer Book Fair hosted by Fantagraphics Bookstore and Gallery.

I already knew there was a shindig going down at Fantagraphics last Saturday.  The Intruder, a free comics newspaper that I blogged about earlier here, decided to sunset their publication after four dedicated years and were throwing a sort of goodbye party there.  What I did not realize was that there was a mini tabling event featuring local independent cartoonists.

It was a sunny, sunny Seattle day and the artists were set up on the sidewalk.  I thought I was getting there early but the tables were full and I ended up setting up like a sunglasses salesman at a street fair (which I actually had fun with.  NO COMPLAINTS) between veteran cartoonist and illustrator Pat Moriarity and Eisner-Award winning cartoonist David Lasky

For Seriously.  Pat Moriarity and I both have stories in the Serbian anthology Skulptura? - though Pat did the cover!  I was thrilled to have such great neighbors.  Throw in the fact that we were also sharing space with the fabulous Fogland Studios and I couldn't have been in better company.

There were hot dogs, beverages, a ton of people, a lot of camaraderie, and I made enough in sales to buy a badly-needed new laser jet printer.  It's the kind of comics artist hang out you really want to be at - most of it most likely thanks to Fantagraphics heavy-hitters Larry Reid and Janice Headley.

The photos are by Mark Campos.  He's gotten good at the documentary thing.  You can find more event photos on the event Facebook page here.

Next week, I'll get back to the actual art.

Girl On The Road posts about comics, publication and community on Tuesdays.

Tuesday, June 7, 2016

Answering to History

Issue #3 of editor and cartoonist
Shing Yin Khor's "Blood Root" anthologies.




 In 2014, I created Jezinkas, a 17-page comics adaptation of a Bohemian folktale about witches who stole people's eyes.  It was in response to a call for intelligent horror stories to be included in Blood Root #3 by Sawdust Press.  Blood Root is a really great anthology and, though the print version is sold out, you can obtain a pay-what-you-want digital download of the book HERE. 

Jezinkas is my only fictional comic in print, to date.  It was fun story to build because I got to draw things like people turning into wolves, owls without eyes and other visually astonishing scenes that don't occur in my life naturally.  The best part, though, was that I didn't have to check and double-check facts, scour and question my memories or consider the impact of my work on people who might be effected by my telling of a real-life story.   

Illustrating Rock History 

Enter comics journalism.  I love the Pacific Northwest's rich music history. When nostalgia drove me to illustrate the building that once housed the OK Hotel, lovers of the now-defunct music venue urged me to draw more.  


Panel from the history comic
of Hollywood's Club Lingerie.

I began interviewing people connected to the OK and drew my first history comic.  It was terrifying because I didn't want to misrepresent anything.  Not all details can be verified.  People had different versions of the same night or notorious story.  I chose to frame episodes as either my own personal take or in the context of "this source said..."

It's how I came to comics.  I created two more venue histories - for Albuquerque's Dingo Bar and Hollywood's Club Lingerie - and now I'm working on an abbreviated comics history of a 4th venue for publication soon.  I haven't been able to reach everyone I wanted to vet, but I'm doing my best to be true to facts and the spirit of the club's history.


My Story Is. . .Well. . .My Story.

Autobiography may share nonfiction status with comics journalism, but I'm coming to it with a little more confidence.

I don't have to research the plot points, for one thing.


Panels from my comic
chronicling the history of the
Chicago Picasso












I will proceed very, very carefully in choosing how to frame where my life intersects with others, though.  And I will never adopt the voice of authority in reporting on historical moments.  There are tragedies in my life, for example, that effected A LOT of people, and everyone involved experienced those events in their own way.  Or, as anyone who has been through a break-up can attest, different people have different views on shared experiences. 

The best thing I know to do is present my story as my story - personally impactful, potentially flawed and ultimately vulnerable.  But I feel that the insights I have encountered are worth sharing, and the story has been pressing me to be told. 

Girl On The Road posts about comics, publication and community on Tuesdays.



Tuesday, May 31, 2016

Night of the Crow

 

Quoth the raven...

I have friends who call me a synchronicity vortex.  My life is riddled with strange coincidences and deep irony.  It's why I say I'm spiritual but not religious.  I've seen too many things come together at once to know that more than human consciousness is at work in this world.

This week, I've been finishing a 4-page comic called "Night of the Crow."  It's a surrealistic bit of  autobiography from my life as a painter, after completing an exhibit of giant crow paintings at the Balazo Gallery on Mission Street in San Francisco.  The show got great reviews, my house mate installed the paintings in our space when I returned, and then things started to get strange.


Me and my housie, circa 2004



A Sacramento Side Story

One of the hardest things about putting together my graphic novel, Girl On The Road, is that there is no way to include everything that happened in the time frame that the story spans.  Paranormal crow activity may be interesting, but I think including this incident would take away from the story arc and make for a disjointed reader experience.  Sacramento is a featured location, but the events from Night of the Crow are probably not going to make it into the Girl On The Road script.

That is why I am super-psyched that I'll be able to tell the story in a different venue.  The anthology it will be published in doesn't go to print until 2017, so it will be really fun to file it away and forget about it.  When I finally see it in book format it will feel like a Christmas present.


Some nights are like that.

Home Schooling

My main reason for finishing Night of the Crow this week is that I wanted to
learn from executing the story.  I need more practice with both character development and the human figure.  I also have to get used to drawing myself, over and over and over again.  Just doing four pages of self portraits made me feel like a narcissist.  200 pages will take some getting used too.

So, Night of the Crow.  It was not directly working on the graphic novel, but I feel more confident returning to the big project having test-run some new techniques in a tiny story.

One More Awesome Side Project

I'll be working on one more awesome side project - a collaboration with comics writer Anne Bean.  She is one of the people who has already received an Artist Trust grant to build a suite of new comics with a different illustrator taking on each story.  We're creating a full-length minicomic adaptation of the Nez Perce story of Coyote and Butterfly Woman.  I'm VERY excited to work with Native themes and anthropomorphic imagery.  The story is under production and scheduled to be premiered at Seattle's Short Run Comix & Arts Festival. 

Short Run Is Accepting Applications

The Short Run Comix & Arts Festival is now accepting exhibitors applications, by the way.  Check it out.

Girl On The Road posts about comics, publication and community on Tuesdays.





Tuesday, May 24, 2016

The Grants Game, Part 3 - Superstition

Time . . . Enough

Roy from Blade Runner.
That guy never forgets his deadlines.

If you're an artist looking for grant funding, Seattle is a pretty great place to be.  We likely have more grant sources for individual creators than almost anywhere else in the United States.

That also means more deadlines.  Today I completed an application to an agency called Artist Trust for their GAP (Grants for Artists Projects) fund. 

I'm not usually one to finish an application on the day it's due.  I keep this very exacting spreadsheet of deadlines--for anthologies, grants, whatever needs hitting--and I try to get things done ahead of time.  Especially for grants.  Even on a fairly easy application I schedule a minimum of 8 hours to complete it.  EIGHT.  Because, for me, it's not writing the narrative that gets me.  It's the time it takes to format files and upload them that is the killer.

If you are submitting 10 pages of comics, and maybe you have them in a PDF at 600 dpi for printing.  But the granting agency wants them in individual JPGs at 72 dpi but at a minimum of 1920 dpi on the long edge but with a file size no larger than 5 mb.  MATH!  My arch enemy.  This is exactly what I was up against today.  Then actually uploading and labeling the files is taking the grantmaker's online system forever.  Then I'm standing in the rain like Rutger Hauer, gripping my hand and pleading with the universe for more time.
Clocking in at a mere 4.7 MB!

Very Superstitious

Ah well, I did get everything uploaded and the submission is in.  

I had the exact same problem uploading files for the City Artist grant I submitted earlier this year.  I wasn't this hard up against the deadline, but I was having plenty of trouble with their online grants submission site.  I was cursing the screen while I watched the spinning beach ball of doom that is Macintosh telling me that it's processing something.  And I was listening to an album that I consider part of the soundtrack to my graphic novel - So Tonight That I May See by Mazzy Star.

The album hit it's last song and I got panicky.  "If my files aren't uploaded by the end of the album, I won't get the grant!" THAT is what my brain suddenly decided to throw at me.  It makes no sense.  I have no idea where it came from.  I tried to tell myself it was ridiculous.  But I was still deeply relieved when the uploads finished before the final strains of the song.

Even when I was grantwriting for agencies, everyone had rituals and superstitions.  There were grant dances.  Laying of the hands on the outgoing paper proposal.  Always the constant race to the post office.  (At least THAT part has been eliminated by online submissions)


It's Only Weird If It Doesn't Work

I'm not a huge sports fan, but when the Seattle Seahawks went to the Superbowl, they ran an ad campaign highlighting people's sometimes odd "lucky" game day traditions.  The catch phrase was "It's Only Weird If It Doesn't Work."

I was awarded the CityArtist grant.  So there's that.

I'm not encouraging superstition, but if you've got something that works for you, then go for it.

My lucky Star.
And, of course, give yourself enough time.

I really don't know how I feel about the application I turned in today.  I could have used one more
night to sleep on it and do a FINAL final review.  I'm just glad that I went through the process--don't ask don't get.  Extra score bonus:  I now have an updated artist resume and I also articulated a sub-theme of my graphic novel that I hadn't really pinned down before.

Also--true story--I took myself out to lunch to celebrate/recover and the diner was playing Mazzy Star, Fade Into You.

 Girl On The Road posts about comics, publication and community on Tuesdays.





Tuesday, May 10, 2016

Though I Walk Through The Shadow of Uncanny Valley . . .


Mark Campos at Bistro Montage in Portland,
featured here with Moxie, My Sweet.

Living with a fellow cartoonist has its benefits, particularly when they are a long-standing feature in the minicomics world.  My housie Mark Campos wrote the anthology Moxie, My Sweet - illustrated by some of the finest cartoonists Seattle has to offer - and has drawn stories for anthologies like Not My Small Diary and Fantagraphics Treasury of Mini Comix.  Mark is not only experienced in the practical aspects of making comics, his head is full of cartooning history and theory.

I'm not like that.  My comics tool kit contains little more than combining a disparate background in fine arts and poetry as an approach to telling stories.  I have limited knowledge of the medium and it's context and having seasoned cartoonists to turn to while I attempt creating a graphic memoir is invaluable.

Uncanny, Isn't It?


Panel with self-portrait on a Chicago train platform.
What is wrong with this picture?
Creating Girl On The Road hasn't been precisely "Write script. Grab pen. GO!"  I've had to make decisions as simple as page size and as difficult as fictionalizing elements of an autobiographical story.  Somewhere in between, how to stylistically approach drawing people is one of the hardest things I've wrestled with.

The book is partially travelogue, so I want backgrounds that deliver a specific location in the story. But the core story is relational, so I want characters that are expressive.

My attempts at marrying photo-realism and expressiveness have not gotten me where I'm going yet.

Back to Mark Campos.  As I sit cursing at the kitchen table over the fact that an image I drew straight from photo reference looks like a mutant, he factually chimes in "It's 'Uncanny Valley'."  And DAMMIT if he's not right.  It is.

Things That Look Almost Human Creep Us Out


Screen grab from Manly Guys Doing Manly Things
by comics blogger
Coelasquid.
Uncanny Valley is a term developed by people in robotics.  As certain corporations race to invent the humanoid robot that everyone will love, they keep running into the problem that robots that look like humans freak real humans out. 

There's a dry Wikipedia article about it, but I found an absolutely AWESOME blog about the Uncanny Valley effect as it relates to comics here.  Funny as hell.  References Soundgarden.  You should check out "Close But No Cigar" on Manly Guys Doing Manly Things and get a hard laugh out of it as well as some good information.

What I got out of it was reinforcement that I need to put my hands up and step away from the light table.  My just-slightly-off photo-realistic drawings of people are just-slightly-off-putting.  Even if I had an exact photo reference for every panel of the book, it wouldn't be enough to carry the characters.  But at least I have something of a measure to judge against when assessing my next crop of drawings.  It might keep my book from falling into the Uncanny Valley.

Thanks, Mark.

 Girl On The Road posts about comics, publication and community on Tuesdays.

Tuesday, May 3, 2016

Hey! Ho! Let's Go!

Draft title page for my sample
chapter "Girl On The Road,
I-90 1994"
As part of my grant proposals in support of the graphic novel, I outlined that I would use my blog to document my process as I go.  Well, I've officially dived into the drawing portion of things, and here's where I'm at.

Discipline 

I've been told more than one time that I need to write every day to be a writer, told to draw every day to be a cartoonist, and famously informed by the poet Eileen Myles "You wanna write a book?  Write a book. That's the only way you're gonna write one."  So OK.  There are things I'll finally be applying to accomplish my first graphic novel. 
 
Here's my short list:

Draw A Page A Day

At least draw every day, with the goal of a page a day, six days out of the week.  I'm only on page #4, so my due date for raw art on my sample chapter is going to be the end of May.  Since my first and second days were dedicated to an elaborate front cover image set in a sunflower field and an equally elaborate draft title page (above), I'm hoping I can complete two or more pages of art on some days to make up for the truly challenging visuals.

Schedule Business Hours

On the seventh day, I blog.  I build and update my website.  I finally scan work to my ETSY shop (Check check).  I research outside work and draw commissions.  I'm going to concentrate on scheduling as much of the work as I can for completion on Tuesdays.

Just Say No
Panel detail from page #4. 
The Chicago Picasso!

I said yes to a lot of really interesting projects over the past year - most of which somehow culminated over the span of only a few recent weeks.  I love anthologies.  I love art galleries.  I've thoroughly enjoyed creating work for themed art shows.  AND I'm not going to get any further towards my aims as an artist until I complete a graphic novel.

So I need to apply some pretty strict criteria to what I say "yes" to moving forward.  Basically, unless it's a paid illustration gig or something I have a truly deep personal connection to and can complete in a reasonable amount of time, I'm going to be turning projects down.

I am going to contribute to My Small Diary Issue #19 and, of course, Prince did just pass away, so yes to the Prince-themed art show, dammit.

 Girl On The Road posts about comics, publication and community on Tuesdays.



Tuesday, April 26, 2016

Killing Gone Girl

 Gone Girl Comics is Dead

I wrote last August about the origins of Gone Girl Comics (here).  The long and short of it is that I created a manuscript under the title of Gone Girl and failed to copyright it.

Now that there is a famous mystery novel and movie by that name, I don't want any confusion with the book's author or her intellectual property, so I'm killing the title Gone Girl in my images, books and web presence moving forward.

For the curious:  I did NOT receive a cease and desist letter, or encounter any other legal issues.  I'm just doing what makes sense to me for the long run.

 

New URLs All Around

I'm unifying everything webby under NoelFranklinArt and changing the blog and book title to Girl On The Road.  If you are reading this blog now, you've already found me - I've archived all the previous blogs here under noelfranklinart.blogspot.com and created a rudimentary redirect page at the old URL.

As much of a pain as this is, I'm happy to be doing it now and not later down the road.  A full list of my current social media links is building on the sidebar.  ==>

I will still be selling previously created copies of Gone Girl Comics #1 and #2 but will likely not self-publish more short stories collections anytime soon, as I'm focussing on a full-length graphic novel.


 Girl On The Road posts about comics, publication and community on Tuesdays.

Tuesday, March 29, 2016

Rock Is Not Dead! Hometown Heroes Comes to Life!!


Rock Is Not Dead. 
The Anthology.  The Album!
Now available on pre-sale from 11th Dimension
Press at:  http://ow.ly/Z8nC5http://ow.ly/Z8nC5

Rock Is Not Dead

In a year where we have lost countless awesome musicians to the Grim Reaper, I am happy to be part of the anthology Rock is Not Dead.

The project is ambitious.  The anthology collects stories and comics inspired by Rock and Roll songs.  Simple enough, right?  But the publisher decided to pay for the rights to the music and are putting out a companion CD of cover versions for each song the stories are inspired by.

I collaborated with fellow cartoonist Mark Campos to create a story inspired by the Throwing Muses song, Not Too Soon.  The lovely and talented artist Cait Willis agreed to model for the story, which is entirely set in Seattle's historic Egyptian Theatre, and international recording artist Amy Denio recorded a spooky cover version of the song.

The comic is full color and features a full range of styles.  If you are a lover of music or comics, you want this!  It is available on presale through indiegogo here.


There's a new kid in Seatown!
Check out Hometown Heroes on Facebook or the World Wide Web.

Hometown Heroes, Launching 4/8/2016

Speaking of things that rock...there is a new comics event coming to Seattle this year.  It's called Hometown Heroes, happening Friday, April 8 at 6:30 to 11 PM.

That's right, those of you who just double-checked your Emerald City Comicon schedules.  Hometown Heroes is happening on the same weekend as the industry juggernaut known as Comicon.  But it's an event of an entirely different stripe.  It's free of charge, features only local independent comics creators and is low-pressure.  Founder Casey Silver describes it as a one-night local comics pop-up shop/art show.  Creators will be present, but free to roam as you pay for your awesome local finds at a check out station.

I'll be at Hometown Heroes, and I'm hoping A LOT of people come down to check it out and make the event a success.  NEVER FEAR Comicon attendees, Hometown Heroes is also just down the street from the Convention Center - at 1927 events near the corner of 3rd and Olive Way - so you can have your big comics cake and fulfill your minicomics cravings too.


I'll have free postcards for the Rock Is Not Dead
anthology at both Hometown Heroes, Fri 4/8
and Emerald City Comicon, Sun 4/10

Emerald City Comicon, 4/10

I will also be attending and tabling Emerald City Comicon on Sunday, April 10th as the winner of last year's I Heart Comic Art competition hosted by Ladykiller Promotions. 

You can find me there for sales and signings at the I Heart Comic Art table, located in the Artist Alley, Booth L:13.  I'll only be there on Sunday of the event, from 12:30 to 2:15 PM.

If you've already got passes, come by and say hello!  I don't have a lot of new work to sell - I've been drawing like crazy, but it's been for anthologies, art shows or on the graphic novel.  

HOWEVER, I will have a free postcard for the Rock Is Not Dead anthology to hand you, and a special edition of my Czech horror/folk tale, Jezinkas as well as Gone Girl Comics #1 and 2 will be for sale.

See ya there!


C-log posts on comics, publication and community that publishes on Tuesdays.



Tuesday, February 23, 2016

OK OK! Seattle's OK Hotel Remembered in Comics.

 

 The OK Hotel

I would happily credit
this photo if I knew
who took it!
If you weren't in Seattle in the late 80s through the early oughts, or if you just weren't into live music, performance and poetry, than you probably missed out on the OK Hotel.

It had, in fact, been a hotel.  Mostly small rooms for transient laborers. Graffiti from the Wobblies still graced the back rooms.  But Steve Freeborn and Tia Mathies took over the building and made it a live music mecca, fine arts gallery and also a cafe.  The rooms above the first floor were rented out as studios.  It's like that day - dreaming you did in art school where you came up with everything wonderful that you would put in one place, only they did it!  From their first show in 1987 to closure due to earthquake in 2001, it was the most interesting place to see live music in Seattle.

There is so much to say about it, but you can read the comic.

The OK Hotel Comic

I was a shy member of the audience for music shows there early on, but an active member of the performance poetry community later.  I regularly attended the Seattle Poetry Slam, which was introduced to the city by David Meinert and Paul Grajnert at the OK.  

I left town from 2000 - 2005, so I missed the closing year of the OK Hotel.  Years later, my partner took me to see the Great Wheel on Seattle's waterfront and we got so close to the old OK that I had to go see it.  It's been converted to artists lofts with a small gallery, but no live music.  No cafe.  Kept the name but lost the life of it.

Couldn't help but take a photograph.  The wide-angle lens bent the edges of the scene, where I stood in-between the buildings and the (soon to be gone forever) Alaska Way Viaduct.  Then I drew it, posted it, and the response to that image was enough to inspire me to create a history of the venue.
The original OK Hotel Drawing
as the front cover of
Gone Girl Comics #1


I consider this comic my official entree into comics (It first published in 2013) and combines my love of live music, my work in poetry and my degree in fine arts.  I got to marry those interest in one 8-page comic, and I get to bring it to life again this weekend.

The OK Hotel Reunion

Stand-alone, special
edition of the OK Hotel
comic, in the works.
Steve and Tia may have lost the OK Hotel, but they opened a new venue in Columbia City - the Royal Room.  As 2016 marks the 15th - year anniversary of the closing of the OK Hotel and they are doing a reunion weekend, bringing back iconic bands from the 90's et al to perform at Royal Room from Thursday through Sunday night.

With help, I've been able to create a special edition of the OK Hotel comic.  It's been published previously here, on http://inktart.org/, and in a mini-comic, but I created a new cover for the story as a stand-alone special edition.

It's available onsite or via my paypal at m.noel.franklin.com

Push/Pull, What I Am Missing

I am a super huge fan of Push/Pull Gallery - who met their Kickstarter goal and moved to a larger space in Ballard.  They've played host to Exterminator City, a micro comic convention featuring over 20 local artist with their newest zines, books, posters, releases.

I've sold a ton of comics at Exterminator City, and I'm sad that this year's event is opposite of me tabling the OK Hotel Reunion show this weekend.  But that doesn't mean YOU can't go.  And you should. 

Until next week.



C-log posts on comics, publication and community that publishes on Tuesdays.




Tuesday, July 7, 2015

The Grants Game


Gone Girl Comics has been gone for too long.  There's actually some really legit reasons for dropping off the map, but that is a comic for an entirely different day.  TODAY I want to catch C-Log up to speed on artistic developments.

4Culture Art Project Recipient - 2015

 

I will be returning to a weekly blog, not only because I actually love it, but also because I'm now legally obligated to.  No, it's not part of a parole agreement.  I am blessed and lucky enough to have received a grant for 4Culture, the cultural services agency for King County, Washington.  It's in support of creating my first graphic novel, and blogging the process is part of fulfilling the grant.

I want to sincerely thank 4Culture for everything they do.   More about 4Culture, plus a full list of 2015 recipients here.

Danielle Davis of Ladykiller (left) and I and at the I Heart Comics Art Award
Ceremony.  Photo Credit Kristina Moravec.
 

I Heart Comic Art FTW

 

Notification of the 4Culture award came on the heels of Gone Girl Comics winning the I Heart Comics Art award at Emerald City Comicon.  The award is sponsored by female entrepreneur Danielle Davis' promotion firm, Ladykiller, who organizes the contest, raises money and prizes for the awards AND throws a blow-out party to give the awards away.

ALL of the finalists were fantastic.  Absolutely.  The best part about that is Ladykiller works with their finalists all year by curating shows and hosting us at their Emerald City Comicon Booth in 2016.  If you are a PNW cartoonist, I suggest you get involved with next year's contest.  It's been a great experience.

Graphic Novel, I'm Coming For Ya!

 

An idea is just an idea until you secure the resources to make it a reality.  I woke up this morning and realized that the graphic novel is now real.  It's been an idea for so long that having resources, a contract, defined deliverables and a timeline is almost frightening.  Almost.

Graphic novel project binder, with working title, now that
"Gone Girl," my original title for the work, is already in use.
Once I started thinking about a graphic novel in terms of fulfilling a grant contract, my project management brain kicked in.  It's a job now, and for some reason thinking about it that way gives me enough emotional distance to tackle it in pieces and parts.

Today, I created a project binder.  Now it's real, right?  And I wrote this blog.  Next week I'll get down to the nitty gritty of the story I'm about to tackle.

 

Take Away:  APPLY FOR THINGS

 

If you are a creator, research opportunities and apply for them.  Ask for money, for shows, for residencies.  Someone gets them, why not us?  Don't ask, don't get.  

If you are living in Seattle, there's a grant coming up from the City of Seattle Office of Arts and Cultural Affairs.  The deadline is July 22nd and you can find details on it here:  http://www.seattle.gov/arts/funding/individual.asp

I'll post deadlines as I hear of them.  Until next week!



C-log posts on comics, publication and community that publishes on Tuesdays.


Tuesday, December 16, 2014

The Anthology Game Part 2

I have great news regarding anthology publication this year.

 

In November of 2013 I became determined to get comics short stories published in anthologies.  I figured this would keep me drawing regularly, get my art out there, sometimes bring in money and ultimate make the case for signing a book deal on a graphic novel.  This post is an update on an earlier post about starting my adventures in publishing that can be found here.

I'm working with a super-secret comics collaborator to create a
story for Rock is Not Dead.
My efforts have resulted in acceptances from nine different projects:  one local weekly paper here in Seattle, two United States publications and six international journals.

Here are some updates you might be interested in:

Canadian Anthology "Rock Is Not Dead" is seeking more stories inspired by rock songs!


One of the publishers I am working with - Canada-based 11th Dimension Press - is putting together an anthology of straight-forward prose as well as comics short stories inspired by rock songs.  NOT ONLY THAT, but they will be having independent bands cover the songs and put out an accompanying CD's.  It's a short turn around, but pitch your stories.




The Strumpet is an anthology of women cartoonists that publishes in both England and America, and is currently edited by a fabulous cartoonist in her own right -  Ellen Lindner.  It features over 50 pages of work by 18 female artists.

This is Issue #4 of The Strumpet and it is themed around women's friendships.  I LOVE this because so much of what is represented in the media are not reflective of women's voices or actual experiences around friendship.  The story I created for The Strumpet is the most difficult work of art that I've tackled to date, because I had to smoosh dacades worth of friendship into three pages to tell the story of my friendship with fellow female artist and carpenter, Lisa Mei Ling Fong.

Check out The Strumpet Kickstarter page here.   And if you miss out on the Kickstarter, it will eventually be available on Ellen Lindner's Etsy Page.

Free or "Pay-What-You-Can" International Anthologies


While several of the anthologies I'm working with are still in the process of being published, I have works running currently in two publications that you can access for free.

Outre Press out of Norway is a free online journal that features themed issues. 
Issue #4 is "Silence" and can be downloaded here.  They ran a super sweet Creator Spotlight for me on their blog here.

While I only did a 1-page illustration for Outre, I created a 17-page rendition of a dark Czech folk tale for Blood Root #3, which also features work by Haan Lee, Ram V and Kishore Mohan.  You can purchase the lovingly designed print edition here.  You can also find free and pay-what-you-can titles from Sawdust Press here

Well, there is SO MUCH GOING ON in Seattle comics right now, and so much more in motion with anthologies, that I could keep writing forever.  However, until next post. . .



C-log posts on comics, publication and community that publishes on Tuesdays.


Tuesday, December 2, 2014

Kickstarting Comics! Release Party For Gone Girl Comics #2

Lots of News...

...at Gone Girl Comics central this last month.


Gone Girl Comincs - Issue #2 Release Party

The event is actually a poetry reading, called What's The Word, where I'll be performing spoken word, talking about comics and selling books.  If you are in Seattle, come on by, it starts at 7:30.  If you write, bring something for the open mic as well.  I'll be doing a feature set at some point in the evening.

In addition to having Gone Girl Comics Issues #1 and #2, I have copies of Blood Root #3 available.  It features my 17-page adaptation of a Czech folk tale, Jezinkas, as well as works by artists from India, England and New York.

Funny story--both the new Gone Girl Comic and Blood Root #3 have crows and ravens on the covers!  Total coincidence, but it makes me happy.

You can find the full event details here.  I'd love to see you there!
 

The Anthology Game:  Outre Press #4 - Silence

This FRIDAY, December 5th, Norway-based Outre Press will be releasing their 4th issue, FREE online at http://outrepress.com/ .       This issue is based around the concept of "silence" and I was invited to contribute an illustration.  I will have a free postcard announcing the new issue of Outre at my performance on Thursday night.

Outre did a "Creator Spotlight" for me, as well, which was sweet.

I have some good news regarding anthology publication, but I'm going to wait and share it a little bit later.  Check back next week for a full update on The Anthology Game.  (You can read my original post about why I'm engaging anthologies as extensively as I am here.)

So About That Kickstarter...

 


I am incredibly grateful to the amazing group of people who backed the Gone Girl Comics #2 Kickstarter campaign!  I've added a "Thank You" page on my website here.

I feel incredibly lucky that my campaign actually exceeded goal.  My original goal was actually a little too close to the bone to do everything I wanted to do.  

I promised to spill all of my secrets about running the campaign, so here are my insights, having never done it before:

  • It's work.  Setting up, running, and following up on the campaign is amazingly time consuming, and it ate up a lot of the energy I had intended for actually drawing!  Theoretically, I could have temped for a couple of weeks and made the same money.  But what I loved about it is it gave me an opportunity to reconnect with people from many of my networks, and raise awareness about my new direction: Comics.
  • Listen to your friends who have done it before.  Mine told me to raise my goal and set the benefit of a personalized drawing at a slightly higher benefit level.  I should have done both.  About the drawing:  people natural give at $25, it seems, so the drawing would have been a better incentive at one level up...and I have A LOT of drawings to do now (which is great, I love it, I will be so warmed up for my next story!)
  • Double-check that budget.  I would have LOST money on the campaign if I had placed the goal as low as I originally planned--due to the cost of mailing printed materials.  I double-checked my actual costs, but still kept my goal minimal, because if I failed....well, first it would just look bad.  And I wouldn't have been able to print anything at all.  
  • Do a better video than I did.  My decision to run a campaign was based on a sudden need in a short timeline, and I taught myself iMovie in one day to create my video.  It's not Oscar-worthy.  Should I ever do a Kickstarter in the future, I will get a videographer and do it right.
  • Communicate personally.  I was surprised that 15% of my funders were actually strangers who found my project through the Kickstarter website.  The rest of them were almost entirely people I sent personal messages to, inviting them to back the project.
  • Don't freak out too early.  I tried really hard to NOT be annoying in how I communicated about my campaign.  I attempted to not just hammer social media to death, but post every now and then and send about 10 emails a day.  Half way through the campaign, I panicked and sent out about 140 emails.  It definitely spiked my donations, but I'm not sure the results would have been any different if I had kept it slow and steady.  I think I even lost some potential backers because they saw I hit my goal already, early.
  • The 30% idea:  Several blogs I read say that if you hit 30% in the first half of your campaign, you're golden.  I don't know if it's true, but if you can line up for-sure backers to cover 30% on the front end, it can't hurt.
I have A LOT of people to thank.  I was even going to thank everyone who shared the video, but it's actually impossible to keep track.  I do want to give a shout out to inktart.org and The Comics Grinder for running articles on my campaign.  It was really an intense experience, and I'm excited that it resulted in printed books that people can hold in their hands and enjoy!

Thank you!  Until next time...

C-log posts on comics, publication and community that publishes on Tuesdays.